Ever since I was a kid, growing up in an audiophile home, I paid close attention to the sounds around me, analysing them, categorising them, identified their source.

I have had a huge interest in the mechanics and inner workings of games since I was very young, and have always felt a need to create, modify and change things up.

I have played music since before I could speak a single word, and as I grew, the world of computers, games, and the endless possibilities opened up before me.

Since then, I’ve attended education and courses to pursue my dream of merging my passion for sound with my geekdom for games, and let audio enter as a key component in development of future games in interactive media.